iOS macOS Software Engineer - Audio/Music Engineering
Job Description
Summary
Imagine what you could do here. At Apple, new ideas have a way of becoming great products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish.
The Audio & Music Apps group is looking for a Software Engineer to work on building Apple’s Core Music and Audio Creation Apps. We are the Engineering team that works on GarageBand, Logic Remote, Logic, MainStage, and Voice Memos which is the software used by Artists, Musicians and Producers around the world.
The Audio & Music Apps group is looking for a Software Engineer to work on building Apple’s Core Music and Audio Creation Apps. We are the Engineering team that works on GarageBand, Logic Remote, Logic, MainStage, and Voice Memos which is the software used by Artists, Musicians and Producers around the world.
Description
Our team practices fast-paced development that relies heavily on a tight relationship between engineering, QA and product design. Responsibilities will include working on new features for macOS and/or iOS applications, developing new audio and music related technologies and applications, and supporting the existing features of our apps.
Minimum Qualifications
- Proficient programming skills with Objective-C and/or Swift
- 3+ years of professional experience developing and shipping user-facing applications at scale for iOS and macOS
- Experience developing media software including recording, manipulating, and playing back audio, and related systems
- Experience with Apple frameworks including: CoreAudio, CoreMIDI, CoreData, CloudKit, and related systems
- Strong technical, collaboration and communication skills
- Attention to detail and critical thinking skills
- Bachelor's Degree in Computer Science, Engineering, or other related fields is required.
Preferred Qualifications
- Music, audio production skills, understanding musical concepts
- Playing an instrument is a big plus